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-
-
-
- H E A R T L A N D
- From STOSSER Software
- http://www.airtime.co.uk/users/stosser
-
- All ATARI ST Computers
- (Needs One Meg)
-
-
- Features.
-
- <> Smooth 8 way scrolling.
- <> Massive virtual play area.
- <> Fully ATARI ST Compatable.
- <> STe sound enhanced.
- <> Hard Drive support.
- <> Save Game options.
- <> Auto save Highscore.
- And much much more, Read on.
-
- Contents..........
-
- * Who,
- * What,
- * Where,
- * When,
- * Why,
- * How,
-
- * Compatability,
- * Controls,
- * Game Credits,
-
- * Storyline<?>Pupose<?>Object of game,
- * Dissclaimer.
- * Bits that have no Contents section?
-
- -----------------------------------------------------------------
- * Who.
-
- HEARTLAND is the latest release from STOSSER Software,
- Programmed by Tony Greenwood and the Artwork is by Dean Chadwick,
- this game follows on from the 50 plus titles from STOSSER Software
- and is the second release featuring graphics by Dean,
- -----------------------------------------------------------------
- * What.
-
- HEARTLAND is a fast multidirectional scrolling platform
- game,featuring the largest virtual play area ever seen on an ATARI
- platformer, the speed of this game also surpasses any we have seen
- on any ST,
- -----------------------------------------------------------------
- * Where.
-
- HEARTLAND has been released into the Public Domain as
- " Comment Ware ",The game is on limited release to anyone with
- Internet access, this serves as a testing ground for any last
- minute hitches,
- -----------------------------------------------------------------
- * When.
-
- HEARTLAND release date is the 28th of September at the
- Birmingham (England) ATARI shows (Organised by Mike Goodman), but
- the game has also been given liited release through the Internet
- to guage responses, so if your reading this, then its released,
- -----------------------------------------------------------------
- * Why.
-
- HEARTLAND was made due to the fact that myself and Dean
- where sick of seeing platform games released that did not do the
- ATARI justice, even commercial offerings where bland, slow, boring
- and a total rip off, we wanted to see a fast simple cute
- platformer, so we made one,
- -----------------------------------------------------------------
- * How.
-
- HEARTLAND is "COMMENT Ware", if you play this game and like
- it, you MUST get in touch and tell us, the incentive for ATARI
- game making all but died with the demise of the last newstand
- ATARI magazine, the ONLY thing that will keep us going, that will
- spur us on to make more quality FREE software, is your comments,
- your feedback, well just about any response from you the game
- player, we are not asking for money, we do not want your money, we
- are making software for the fun of it, it is our hobby, but we
- will only continue to make games in 1996 and 1997 and many more
- years to come, if you contact us,
-
- Write now: Dean Chadwick
- 138 Townfields road
- Westhoughton
- Bolton, Lancashire ,England, BL5 2NT
-
-
- -----------------------------------------------------------------
- * Compatability.
-
- Heartland has been tested on, and therefore should work
- faultlessly on ALL ATARI ST machines, this includes the awkward
- for game makers TOS 205 and 206, Mega STs/STe, all you have to do
- is bung it in the drive and away you go, The game will also run
- from a Hard Drive,
- You will need at least one meg of memory, I have all but
- stopped trying to make software to run on a half meg,
- The game will have enhanced sound if run on an STe,running
- on a FM will have sound effects throughout the game, but no
- background music,
- You will need a Jostick and a few spare hours.....
-
- -----------------------------------------------------------------
- * Controls.
-
- HEARTLAND is simplicity itself, You can boot from an auto
- folder or from the desktop, from floppy or from a Hard drive,
- After extensive (One time only) loading, you are presented with
- the options screens, here you can configure the game, save/load
- and even view the play area,
-
- In Game Controls...
-
- + Joystick Left...............Move Left
- + Joystick Right..............Move Right
- + Joystick Fire...............Jump
-
- + SPACEBAR....................Options screen
-
- + C...........................Toggle Charactor
- + H...........................Toggle Hertz 50/60
- + M...........................Toggle Music (STe only)
-
-
-
- -----------------------------------------------------------------
- * Game Credits.
-
- All code, programming is by Tony Greenwood, Using STOS BASIC, a
- 2meg Ste and eeerm thats all on the programming,
- Artwork By Dean Chadwick, Although some of you will instantly
- recognise the origins of the main charactor?, please see end nots
- about his,
-
- Game testing, this is a very important part of game making,as
- programmer it is very hard to spot faults or see where sometimes
- obvious enhancements could be made, So mega thanks go to the
- following ATARIans who where kind enough to spend many hours
- testing,
-
- Tom Lamparty of the NEOSTAG ( North East Ohio ST ATARI Group )
- Plenty of testing on a whole array of ATARI machines, many of Toms
- suggestions have been implimented,
-
- Andrew Robertson from the STOS mailing list who has spent many
- hours playing this game, lots of suggestions from Andrew as well,
-
- Anthony Jacques who tested on STs and gave me much valued
- feedback regarding Falcon compatability, a Falcon version of this
- game should follow thanks to Anthonys input,
-
- Testing also done by Keefy (of WARP Diskzine fame),Graham and
- Yvonne Sykes, Phil Hough (SkyDual Author), many members of the
- STOS mailing list and last but not least my Son Mark, who after
- countless testing was reduced to "Ho do I have to Dad", hehehe.
-
- -----------------------------------------------------------------
- * Storyline, or what you have to do,
-
- Sissy and Sassy sit down to a game of cards, but lo and
- behold some are missing (isn't that always the case), strange
- though!, there is a whole suite of cards amiss, the set of Hearts,
- "We can't play without the hearts cried Sissy", "Yes you'r
- right, they are the prettiest ones" said Sassy............
-
- Forget it!.....this is making me sick, sod the story line,
-
- You have to search the play area looking for a whole set of
- hearts, the Ace,King,Queen and Jack are scattered around, all you
- have to do is collect them,
- All the other cards are hidden behind doors, but when you go
- to retrieve one from inside, you are magically whisked away to
- another part of Heartland, and the door dissapears never to be
- seen again <Yawn>...
- Collect all the cards and you win, collect as many coins as
- you can and your score increases,
- Spikes will decrease your energy, no energy results in
- death,
- Potions can be obtained by simply running past them, however
- not all of them will rejuvinate your energy bar, so even though
- there are a lot of them, it would be wise to jump over and leave
- them until your energy is low, why waste them?,
-
- Well the rest is up to you, by pressing SPACEBAR you can
- return to the option screen where you can load/save game or look
- at the map, returning to the game will plonk you in the same
- postion as before you pressed space:)
- -----------------------------------------------------------------
- Dissclaimer.
-
- If you have any problems with this game, Any problems at
- all, then tuff!, I went to great trouble to get this game tested,
- not only is this game free, it has actually cost myself and Dean
- money to make it!, so any complaints then i suggest you...... well
- you get the idea <smile>
-
- -----------------------------------------------------------------
- Other Bits.
-
- The main charactor, most will recognise the origins from Dizzy,
- this was not originally our intention, we used Dizzy as a test,
- just while designing the game, so we could test the game engine
- while waiting for artwork, well even though Dean came up with some
- very nice Graphics, none could match the feel we already had with
- Dizzy,
- I asked around on the Internet as to the copyright holders,
- this seems to be Codemasters, but what I can gather is, they where
- taken over by a company, who in turn merged with another, blah
- blah blah, it would seem an impossability to find the copyright
- holders,
- As Dizzy is no longer in production, not in commercial use, and
- as our Game is Free and NO ONE should be making any money from it,
- then we decided it was probably alright to continue with its use,
-
- So all I can say is, Codemasters must take credit for the Dizzy
- Charactor, all other Graphics are in house from STOSSER Software,
- plus we had to bring him to life <smile>
-
- -----------------------------------------------------------------
-
- As you can imagine, there is scope for at least another three
- follow ups, with Diamonds, Clubs and Spades, thats just for the
- Cards angle,If you want them, just ask,
-
- We are now embarking on our next project for the ST, this will
- be a large Graphic adventure game, I am looking forward to this,
- if you want progress updates, want to know more about this next
- game, what its like, when will it be ready etc, then write to Dean
- Chadwick at the address stated earlier in this file,
-
- -----------------------------------------------------------------
-
- There are now various ways to keep up with the ATARI scene in
- the UK, Diskmagazines are a must, check out your local PD library
- and ask for,
-
- ST+, This is a very good and informative diskmag that has the
- added advantage of being released on a monthly basis, yet still
- jammed to the gills with articles by ATARIans for you to read, get
- it now, this is a must for all ATARIans,
-
- STOSSER diskzine, only now released a couple of times a year,
- but still an excellent read and of most use to STOS users
- worldwide,
-
- Maggie, nuff said :), one of the most polished diskzines
- available, like STOSSER though, this is released on a as and when
- basis,
-
- News of all these diskzines, and more can be obtained from
- your local PD Library, but ST+ is a must as it is the most regular
- and for me easilly takes the place of any newstand magazine,
- -----------------------------------------------------------------
-
-
- OK thats about it....Write to Dean NOW
-
- Or if you are a lazy git with Internet access then you can email
- me....stosser@airtime.co.uk
- This email should be valid...forever?,
- -----------------------------------------------------------------
-
-
-
-
- FINAL NOTE **** If you obtain this game a few years after its
- released, please do feel free to get in touch, I will still be
- programming for the ATARI...No matter what!
-
- Tony Greenwood........STOSSER Software September 1996
- Founder of STOSSER Diskzine
- Keeper of the STOS.FAQ
- Award winning ATARI programmer
-
- Cheers...............!ynoT
-
-
-